Version 0.3.3


Calling all Fleet Captains! I need help to test the new AI intent system. 

This system is a precursor to a fully functioning AI player. The current AI can only set up it's game board and will need you to play for it, for now. 

To help:

1. Start a game (Version 0.3.3) with an AI player 

2. Play as the local and computer or play hot seat with someone else. 

3. After you sail or attack the intent of the ship is calculated, click on the ship to display the mini status screen seen below. 

4. When ever the intent is incorrect please press the "~" key and submit feedback on your real intent for that game piece. 

5. This feedback is important for us as we begin to create the single player campaigns and want to create an engaging change to match our exciting stories! 

6. Test keys are available, please contact me.


Patch Notes - Version 0.3.3:

New Feature

AI Intent and AI blackboard added

Random Faction option added

AI game setup controller added


Improvement

Islands now have animated Faction Flags

Ships are orientated in a Docked position on placement

Detonate is now animated

Ships now highlight and grow larger when focused in the unit display

Multiple faction games now have different base colors

Ships are labeled, Not finalized

Ship animated Flags are now unique


Bugs:

Transcended ships can no longer claim islands

Transcended ships not appearing on unit select fixed

Islands claiming not showing up fixed

Peer to Peer load in camera bug fixed

Memory leak on cannon fire fixed

Dice window alignment fixed

Auto end turn detection fixed

Unlimited Sailing bug fixed

Load error with Peer to Peer and AI player fixed

Audio loop bug fixed

Mouse stuck in pan map mode fixed

Mitigate on full health disabled

Files

Html.zip Play in browser
Sep 18, 2021
Windows.zip 203 MB
Oct 30, 2021
Linux.zip 205 MB
Oct 30, 2021
MacOSX.zip 215 MB
Oct 30, 2021

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